
social aspects: privacy rules, collaboration, etc.Īccording to changes in those aspects of the context of use any aspect characterising a user interface can be modified.environment-related aspects: location, light, noise, etc.technology-related aspects: screen resolution, connectivity, browser, battery, etc.user-related aspects: preferences, goals and tasks, physical state (e.g.Various aspects can be part of the possible contexts of use and can be grouped along four dimensions (see Figure 1): One of the main reasons for the increasing importance of adaptation is that we interact with our applications in contexts of use which are more and more varied because of the advent of mobile technologies and smart environments. Thus, it discusses task continuity across multiple devices in migratory interfaces as well as related usability issues.
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It considers how to address such issues both when authoring multi-device interfaces and when user interfaces for different devices are dynamically adapted, distributed, or even migrated seamlessly across devices to follow the mobile user. The chapter deals with the various strategies for adapting, distributing, and migrating the user interface according to the context of use. The chapter provides a discussion of the possible solutions in terms of concepts, techniques, languages, and tools, with particular attention to Web environments. This chapter aims to help user interface designers and developers understand the issues involved in multi-device interactive applications, which can be accessed through mobile and stationary devices, even exploiting different interaction modalities (graphical, vocal, etc.).
